Hi. I'm Roland Munguia
I'm a Mexican game developer and engineer.
I love sharing my work and collaborating with others to develop tools and high-quality game experiences.
I'm a DigiPen Institute of Technology Graduate and currently working at Epic Games as an Animation Engineer.
More about me
UE5 - Animation Engineer
NDA - Engineer Intern
Department of Astromaterial Acquisition - Unity
Arc Apellago - Custom C++ Game Engine
DeltaBlade 2700 - Custom C Game Engine
Gunslinger - Custom C with Framework
Open Source Projects
ImGui Console Widget
CSYS - Cross Platform C++ Console Library
3D Graphics Engine
Hybrid Graphics Engine with Spatial Data Structures
Hierarchical Modeling and Skeletal Animation
Curves and Surfaces
2020 Roland Munguia. All right reserved.