Roland Munguia
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  • Home
  • Portfolio
  • Experimental Games
  • Resume
  • About

Hi. I'm Roland Munguia

I'm a Mexican game developer and engineer. 

I love sharing my work and collaborating with others to develop tools and high-quality game experiences.

I'm a DigiPen Institute of Technology Graduate and currently working at Epic Games as an Animation Engineer.

More about me
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    Portfolio

    Work Experience

    UE5 - Animation Engineer
    NDA - Engineer Intern

    Academic Games

    Department of Astromaterial Acquisition - Unity
    Arc Apellago - Custom C++ Game Engine
    DeltaBlade 2700 - Custom C Game Engine
    Gunslinger - Custom C with Framework

    Open Source Projects

    ImGui Console Widget
    CSYS - Cross Platform C++ Console Library

    Academic Projects

    3D Graphics Engine
    Hybrid Graphics Engine with Spatial Data Structures
    Hierarchical Modeling and Skeletal Animation
    Curves and Surfaces
    A* Pathfinding
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    Copyright © 2020 Roland Munguia. All right reserved.